WEAPONFILE\weaponType\bullet\weaponClass\pistol\ammoType\pistol\displayName\H&K UMP\AIOverlayDescription\\modeName\\gunModel\viewmodel_ump\handModel\viewmodel_hands_swat\idleAnim\viewmodel_ump_idle\emptyIdleAnim\\fireAnim\viewmodel_ump_fire\lastShotAnim\viewmodel_ump_fire\rechamberAnim\\meleeAnim\viewmodel_ump_melee\reloadAnim\viewmodel_ump_reload_notempty\reloadEmptyAnim\viewmodel_ump_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_ump_pullout\dropAnim\viewmodel_ump_putaway\altRaiseAnim\viewmodel_ump_switch\altDropAnim\viewmodel_ump_switch\adsFireAnim\viewmodel_ump_idle\adsLastShotAnim\viewmodel_ump_ADS_fire\adsRechamberAnim\\adsUpAnim\viewmodel_ump_ADS_up\adsDownAnim\viewmodel_ump_ADS_down\lmgDeployedAnim\\lmgDeployAnim\\lmgBreakdownAnim\\weaponSlot\pistol\moveSpeedScale\1.0\damage\67\meleeDamage\70\minDamagePercent\35\damageInnerRadius\500\damageOuterRadius\2000\fireDelay\0\meleeDelay\0.2\reloadTime\2.6\reloadEmptyTime\2.6\reloadAddTime\2.2\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\fireTime\0.095\rechamberTime\0.1\rechamberBoltTime\0\meleeTime\0.7\dropTime\0.3\raiseTime\0.35\altDropTime\0\altRaiseTime\0\adsTransInTime\0.267\adsTransOutTime\0.333\adsZoomFov\80\adsZoomInFrac\0.42\adsZoomOutFrac\0.08\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\520\adsOverlayHeight\400\adsBobFactor\0.5\adsViewBobMult\0.25\hipSpreadStandMin\4\hipSpreadDuckedMin\3.3\hipSpreadProneMin\2.5\hipSpreadMax\5\hipSpreadDecayRate\4\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\6\hipSpreadDuckedDecay\0.8\hipSpreadProneDecay\0.8\hipReticleSidePos\0\adsSpread\1.9\adsSpreadProne\1.9\adsSpreadDucked\1.9\adsIdleAmount\28\hipIdleAmount\30\idleCrouchFactor\0.75\idleProneFactor\0.25\gunMaxPitch\2\gunMaxYaw\8\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.6\adsTransBlendTime\0.1\adsGunKickPitchMin\-100\adsGunKickPitchMax\-100\adsGunKickYawMin\-20\adsGunKickYawMax\18\adsGunKickAccel\520\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\25\adsGunKickStaticDecay\50\adsViewKickPitchMin\70\adsViewKickPitchMax\75\adsViewKickYawMin\-8\adsViewKickYawMax\8\adsViewKickCenterSpeed\1200\hipGunKickPitchMin\-30\hipGunKickPitchMax\-35\hipGunKickYawMin\-2\hipGunKickYawMax\18\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\hipViewKickPitchMin\75\hipViewKickPitchMax\70\hipViewKickYawMin\-15\hipViewKickYawMax\15\hipViewKickCenterSpeed\1400\swayMaxAngle\5\swayLerpSpeed\4\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.14\swayVertScale\0.5\swayShellShockScale\5\adsSwayMaxAngle\6\adsSwayLerpSpeed\6\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0.16\adsSwayVertScale\0.25\radiantName\mpweapon_webley\worldModel\xmodel/weapon_ump\hudIcon\gfx/icons/hud@ump.dds\modeIcon\gfx/hud/hud@weaponmode_full.tga\ammoIcon\gfx/icons/hud@ammo9.tga\ammoName\webley\maxAmmo\300\startAmmo\300\clipName\webley\clipSize\30\dropAmmoMin\6\dropAmmoMax\24\viewFlashEffect\fx/weapon/muzzleflash/mf_webley_v.efx\worldFlashEffect\fx/weapon/muzzleflash/mf_webley.efx\pickupSound\weap_pickup\ammoPickupSound\\fireSound\weap_webley_fire\lastShotSound\\loopFireSound\\stopFireSound\\rechamberSound\\reloadSound\weap_mp40_reload_not_empty\reloadEmptySound\weap_mp40_reload\reloadStartSound\\reloadEndSound\\altSwitchSound\\raiseSound\\putawaySound\\deploySound\\breakdownSound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\shellEjectEffect\\lastShotEjectEffect\\reticleCenter\gfx/reticle/hud@center_dot.tga\reticleSide\\reticleCenterSize\6\reticleSideSize\6\reticleMinOfs\0\altWeapon\\twoHanded\0\rifleBullet\0\fullAuto\1\boltAction\0\aimDownSight\1\rechamberWhileAds\1\adsViewErrorMin\0\adsViewErrorMax\0\wideListIcon\1\killIcon\gfx/hud/hud@death_ump.dds\wideKillIcon\1\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\aiEffectiveRange\400\aiMissRange\800\sprintMoveF\-14\sprintMoveR\-10\sprintMoveU\-14\sprintRotP\0\sprintRotY\0\sprintRotR\0\standMoveF\0\standMoveR\1\standMoveU\-2\standRotP\0\standRotY\0\standRotR\0\duckedOfsF\-2\duckedOfsR\2\duckedOfsU\-0.2\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-4\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-1\proneOfsR\3.5\proneOfsU\0.8\proneMoveF\7\proneMoveR\-25\proneMoveU\-95\proneRotP\0\proneRotY\220\proneRotR\-300\posMoveRate\5\posProneMoveRate\30\sprintMoveMinSpeed\110\standMoveMinSpeed\80\duckedMoveMinSpeed\20\proneMoveMinSpeed\0\posRotRate\8\posProneRotRate\30\sprintRotMinSpeed\110\standRotMinSpeed\80\duckedRotMinSpeed\20\proneRotMinSpeed\0