WEAPONFILE\projectileTrail\none\weaponType\spotter\weaponClass\spotter\displayName\GMI_WEAPON_BINOCULARS\AIOverlayDescription\\modeName\\gunModel\w_us_spw_binocular_view\handModel\viewmodel_hands_new\idleAnim\w_us_spw_binocular_view_idle\emptyIdleAnim\\rechamberAnim\\meleeAnim\w_us_spw_binocular_view_melee\reloadAnim\\reloadEmptyAnim\\reloadStartAnim\\reloadEndAnim\\raiseAnim\w_us_spw_binocular_view_pullout\dropAnim\w_us_spw_binocular_view_putaway\altRaiseAnim\\altDropAnim\\adsFireAnim\w_us_spw_binocular_view_ADSfire\adsLastShotAnim\w_us_spw_binocular_view_ADSfire\adsRechamberAnim\\adsDeployedAnim\w_us_spw_binocular_view_ADSdeploy\adsDeployAnim\w_us_spw_binocular_view_ADSdeploy\adsBreakdownAnim\w_us_spw_binocular_view_ADSbreakdown\weaponSlot\binocular\projExplosionType\none\moveSpeedScale\1\damage\0\meleeDamage\50\adsFire\0\fireDelay\0.1\meleeDelay\0.25\reloadTime\2\reloadEmptyTime\2\reloadAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\fireTime\0.1\rechamberTime\0.1\rechamberBoltTime\0\meleeTime\0.7\dropTime\0.5\raiseTime\0.5\altDropTime\0.5\altRaiseTime\0.5\adsTransInTime\0.8\adsTransOutTime\0.7\adsZoomFov\10\adsZoomInFrac\0.1\adsZoomOutFrac\0.05\adsOverlayShader\gfx/reticle/scope@fieldglasses_overlay.dds\adsOverlayReticle\none\adsOverlayWidth\640\adsOverlayHeight\480\adsBobFactor\1\adsViewBobMult\0\hipSpreadStandMin\4\hipSpreadDuckedMin\3\hipSpreadProneMin\2\hipSpreadMax\10\hipSpreadDecayRate\1.5\hipSpreadFireAdd\0.25\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0\hipSpreadDuckedDecay\1.375\hipSpreadProneDecay\1.6\hipReticleSidePos\0\adsSpread\0\adsIdleAmount\10\hipIdleAmount\80\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\30\gunMaxYaw\30\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.6\adsTransBlendTime\0\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\15\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.05\adsSwayVertScale\0.25\radiantName\mpweapon_binoculars\worldModel\xmodel/w_us_spw_binocular_world\pickupModel\\hudIcon\gfx/icons/hud@bino.dds\modeIcon\\ammoIcon\gfx/icons/hud@ammo2.tga\ammoName\binocular\maxAmmo\0\startAmmo\0\clipName\binocular\clipSize\10\clipOnly\1\doNotDrop\1\dropAmmoMin\0\dropAmmoMax\0\viewFlashEffect\\worldFlashEffect\\pickupSound\\ammoPickupSound\\projectileSound\\fireSound\\lastShotSound\\loopFireSound\\stopFireSound\\rechamberSound\\reloadSound\\reloadEmptySound\\reloadStartSound\\reloadEndSound\\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\reticleCenter\\reticleSide\\reticleCenterSize\32\reticleSideSize\16\reticleMinOfs\0\projectileCount\10\projectileSpeed\600\projectileRadius\300\projectileDelay\500\projectileSpacingMin\300\projectileSpacingMax\1000\explosionRadius\300\explosionInnerDamage\10\explosionOuterDamage\10\projExplosionEffect\\projExplosionSound\\altWeapon\\twoHanded\1\aimDownSight\1\adsViewErrorMin\0\adsViewErrorMax\0\wideListIcon\0\killIcon\\wideKillIcon\0\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\aiEffectiveRange\800\aiMissRange\1600\sprintMoveF\-14\sprintMoveR\-10\sprintMoveU\-14\sprintRotP\0\sprintRotY\0\sprintRotR\0\standMoveF\0\standMoveR\1\standMoveU\-1.5\standRotP\0\standRotY\0\standRotR\0\duckedOfsF\-2\duckedOfsR\2\duckedOfsU\-0.2\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-6\proneOfsR\3.5\proneOfsU\0.8\proneMoveF\0\proneMoveR\1\proneMoveU\-1.5\proneRotP\0\proneRotY\0\proneRotR\0\posMoveRate\4\posProneMoveRate\10\sprintMoveMinSpeed\110\standMoveMinSpeed\110\duckedMoveMinSpeed\60\proneMoveMinSpeed\0\posRotRate\5\posProneRotRate\10\sprintRotMinSpeed\110\standRotMinSpeed\110\duckedRotMinSpeed\60\proneRotMinSpeed\0